ALL IN THE EAR

You may have noticed, or at least read about, the fact that different makes of compressor sound different. But if all they're really doing is changing level, shouldn't they all sound exactly the same? As we've already learned, part of the reason is related to the shape of the attack and release curves of the compressor, and of course peak sensing will produce different results to RMS, but at least as important is the way in which a compressor distorts the signal. Technically perhaps, the best compressor is one that doesn't add any distortion, but most engineers seem to like the 'warm' sound of the older valve designs which, on paper, are blighted by high distortion levels. The truth is that low levels of distortion have a profound effect on the way in which we perceive sound, which is the principle on which aural exciters work. A very small amount of even-harmonic distortion can tighten up bass sounds, while making the top end seem brighter and cleaner. The best-sounding contemporary compressor designs include valve models with a degree of distortion built in, while others use FETs, which mimic the behaviour of valve circuits. As digital recorders and mixers are introduced into the signal chain, more people are becoming interested in equipment that can put the warmth back into what they perceive as an over-clinical sound.

USING COMPRESSORS

One problem newcomers to recording seem to have is deciding where in their system to patch the compressor. A compressor is a processor rather than an effect, so it should be used via an insert point or be patched in-line with a line-level signal. If you have a system without insert points and you want to compress a mic input, you may be able to use your foldback (pre-fade send) in an unconventional way to get around the problem. 

Here's how to do it: Plug the mic into a mixer channel, set the mic gain level as normal, but turn the channel fader completely down. Turn the pre-fade aux send control to around three-quarters up, and do the same with the pre-fade master control, if there is one. Turn the pre-fade send fully down on all the other channels. Now you can take your mic signal (now boosted to line level), from the pre-fade send output, feed it into the compressor and bring it back into another channel of the mixer - this time into the line input. And there you have it: your compressed mic signal.  

Most engineers will normally add some compression to vocals while recording, and then add more if necessary while mixing. Working this way makes good use of the tape's dynamic range, while helping to prevent signal peaks from overloading the tape machine. It is best to use rather less compression than might ultimately be needed while recording, so that a little more can be added at the mixing stage if required. If too much compression is added at the beginning, there's little you can do to get rid of it afterwards. Similarly, if you have a compressor with a gate built-in, it might be better to leave this off when recording, and only use it while mixing. This will prevent a good take from being wrecked by an inappropriate gate setting. A further benefit of gating during the mix is that the gate will remove any tape hiss, along with the original recorded noise. If a gate is allowed to close too rapidly, it can chop off the ends of wanted sounds that have long decays, especially those with long reverb tails, so most gates (and expanders) fitted to compressors have either a switchable long/short release time, or a proper variable-release time control.  

SIDE EFFECTS

Most of the sound energy in a typical piece of music occupies the low end of the audio spectrum, which is why your VU meters always seem to respond to the bass drum and bass guitar. High frequency sounds tend to be much lower in level and so rarely need compressing, but even so, high-frequency sounds in the mix are still brought down in levelwhenever the compressor reacts to loud bass sounds. For example, a quiet hi-hat occurring at the same time as a loud bass drum beat will be reduced in level. One technique to reduce the severity of this effect is to set a slightly longer attack time on the compressor, to allow the attack of the hi-hat to get through before the gain reduction occurs. This is only a partial solution, and if heavy compression is applied to a full mix, the overall sound can become dull, as the high-frequency detail is reduced in level.

Going back to the subjective effect of subtle harmonic distortion for a moment, some compressor designs make use of harmonic distortion or dynamic equalisation to provide an increase in high-frequency level whenever heavy compression is taking place. This helps offset the dulling of high-frequency detail, and can make a great subjective difference, but it isn't a perfect solution. More elaborate compressors have been designed which split the signal into two or more frequency bands and compress these separately. This neatly avoids the bass end causing the high end to be needlessly compressed, but it can introduce other problems related to phase, unless the design is extremely well thought-out.    

DE-ESSING

Another side chain-related process is the de-essing of sibilant vocal sounds. Sibilance is sometimes evident when people pronounce the letters 's' or 't', and is really a high-pitched whistling caused by air passing around the teeth. If a parametric equalizer is inserted into the side-chain signal path of a compressor and tuned to boost the offending frequency, the compressor will apply more gain reduction when sibilance is present than at other times. Most sibilance occurs in the 5 to 10kHz region of the audio spectrum, so if the equaliser is tuned to this frequency range and set to give around 10dB of boost, then in the selected frequency range, compression will occur 10dB before it does in the rest of the audio spectrum. The equaliser should be set up by listening to the equalizer output, and then tuning the frequency control until the sibilant part of the input signal is strongest. Figure 4 shows how a compressor and equaliser may be used as a de-esser. Some compressors have a built-in sweep equalizer, to allow them to double as de-essers without the need for an external parametric equalizer.  

GENERAL GUIDELINES

I should stress that these are just to get you started - the ideal settings vary from compressor to compressor, which is why I come up with slightly different figures every time I write on the subject. The more gain reduction is used, the higher the level of background noise, so never use more gain reduction than is necessary. Virtually all recorded pop music has a deliberately restricted dynamic range, to make it sound loud and powerful when played over the radio. The more a signal is compressed, the higher its average energy level. In addition to compressing the individual tracks during recording or mixing, the engineer may well have applied further compression to the overall mix. This can be very effective, but don't choke the life out of a mix by over-compressing it either. When it comes to individual tracks, it is pretty much routine to compress vocals, bass guitars, acoustic guitars and occasionally electric guitars, though overdriven guitar sounds tend to be self compressing anyway!

The most important of these to get right is the lead vocal, because even modest dips in level can make the Iyrics difficult to hear over the backing. Sequenced instruments are less likely to need compression, because you can control the dynamics by manipulating the MIDI data in the sequencer. My own rule is to avoid compression (or any other form oftreatment) unless it's absolutely necessary. Even with vocals, if somebody gives me a perfectly controlled vocal take, I wouldn't want to compress it just because compressing vocals is the done thing. Compression is a very valuable studio tool, but like all tools, it is just a means to an end - not an end in itself.

Read more:  The basics of Equalization and Feedback


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