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ALL
IN THE EAR
You
may have noticed, or at least read
about, the fact that different makes of
compressor sound different. But if all
they're really doing is changing level,
shouldn't they all sound exactly the
same? As we've already learned, part of
the reason is related to the shape of
the attack and release curves of the
compressor, and of course peak sensing
will produce different results to RMS,
but at least as important is the way in
which a compressor distorts the signal.
Technically perhaps, the best compressor
is one that doesn't add any distortion,
but most engineers seem to like the
'warm' sound of the older valve designs
which, on paper, are blighted by high
distortion levels. The truth is that low
levels of distortion have a profound
effect on the way in which we perceive
sound, which is the principle on which
aural exciters work. A very small amount
of even-harmonic distortion can tighten
up bass sounds, while making the top end
seem brighter and cleaner. The
best-sounding contemporary compressor
designs include valve models with a
degree of distortion built in, while
others use FETs, which mimic the
behaviour of valve circuits. As digital
recorders and mixers are introduced into
the signal chain, more people are
becoming interested in equipment that
can put the warmth back into what they
perceive as an over-clinical sound.
USING
COMPRESSORS
One
problem newcomers to recording seem to
have is deciding where in their system
to patch the compressor. A compressor is
a processor rather than an effect, so it
should be used via an insert point or be
patched in-line with a line-level
signal. If you have a system without
insert points and you want to compress a
mic input, you may be able to use your
foldback (pre-fade send) in an
unconventional way to get around the
problem.
Here's
how to do it: Plug the mic into a mixer
channel, set the mic gain level as
normal, but turn the channel fader
completely down. Turn the pre-fade aux
send control to around three-quarters
up, and do the same with the pre-fade
master control, if there is one. Turn
the pre-fade send fully down on all the
other channels. Now you can take your
mic signal (now boosted to line level),
from the pre-fade send output, feed it
into the compressor and bring it back
into another channel of the mixer - this
time into the line input. And there you
have it: your compressed mic signal.
Most
engineers will normally add some
compression to vocals while recording,
and then add more if necessary while
mixing. Working this way makes good use
of the tape's dynamic range, while
helping to prevent signal peaks from
overloading the tape machine. It is best
to use rather less compression than
might ultimately be needed while
recording, so that a little more can be
added at the mixing stage if required.
If too much compression is added at the
beginning, there's little you can do to
get rid of it afterwards. Similarly, if
you have a compressor with a gate
built-in, it might be better to leave
this off when recording, and only use it
while mixing. This will prevent a good
take from being wrecked by an
inappropriate gate setting. A further
benefit of gating during the mix is that
the gate will remove any tape hiss,
along with the original recorded noise.
If a gate is allowed to close too
rapidly, it can chop off the ends of
wanted sounds that have long decays,
especially those with long reverb tails,
so most gates (and expanders) fitted to
compressors have either a switchable
long/short release time, or a proper
variable-release time control.
SIDE
EFFECTS
Most
of the sound energy in a typical piece
of music occupies the low end of the
audio spectrum, which is why your VU
meters always seem to respond to the
bass drum and bass guitar. High
frequency sounds tend to be much lower
in level and so rarely need compressing,
but even so, high-frequency sounds in
the mix are still brought down in
levelwhenever the compressor reacts to
loud bass sounds. For example, a quiet
hi-hat occurring at the same time as a
loud bass drum beat will be reduced in
level. One technique to reduce the
severity of this effect is to set a
slightly longer attack time on the
compressor, to allow the attack of the
hi-hat to get through before the gain
reduction occurs. This is only a partial
solution, and if heavy compression is
applied to a full mix, the overall sound
can become dull, as the high-frequency
detail is reduced in level.
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Going
back to the subjective effect of subtle
harmonic distortion for a moment, some
compressor designs make use of harmonic
distortion or dynamic equalisation to
provide an increase in high-frequency
level whenever heavy compression is
taking place. This helps offset the
dulling of high-frequency detail, and
can make a great subjective difference,
but it isn't a perfect solution. More
elaborate compressors have been designed
which split the signal into two or more
frequency bands and compress these
separately. This neatly avoids the bass
end causing the high end to be
needlessly compressed, but it can
introduce other problems related to
phase, unless the design is extremely
well thought-out.
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DE-ESSING
Another
side chain-related process is the de-essing
of sibilant vocal sounds. Sibilance is
sometimes evident when people pronounce
the letters 's' or 't', and is really a
high-pitched whistling caused by air
passing around the teeth. If a
parametric equalizer is inserted into
the side-chain signal path of a
compressor and tuned to boost the
offending frequency, the compressor will
apply more gain reduction when sibilance
is present than at other times. Most
sibilance occurs in the 5 to 10kHz
region of the audio spectrum, so if the
equaliser is tuned to this frequency
range and set to give around 10dB of
boost, then in the selected frequency
range, compression will occur 10dB
before it does in the rest of the audio
spectrum. The equaliser should be set up
by listening to the equalizer output,
and then tuning the frequency control
until the sibilant part of the input
signal is strongest. Figure 4 shows how
a compressor and equaliser may be used
as a de-esser. Some compressors have a
built-in sweep equalizer, to allow them
to double as de-essers without the need
for an external parametric equalizer.
GENERAL
GUIDELINES
I
should stress that these are just to get
you started - the ideal settings vary
from compressor to compressor, which is
why I come up with slightly different
figures every time I write on the
subject. The more gain reduction is
used, the higher the level of background
noise, so never use more gain reduction
than is necessary. Virtually all
recorded pop music has a deliberately
restricted dynamic range, to make it
sound loud and powerful when played over
the radio. The more a signal is
compressed, the higher its average
energy level. In addition to compressing
the individual tracks during recording
or mixing, the engineer may well have
applied further compression to the
overall mix. This can be very effective,
but don't choke the life out of a mix by
over-compressing it either. When it
comes to individual tracks, it is pretty
much routine to compress vocals, bass
guitars, acoustic guitars and
occasionally electric guitars, though
overdriven guitar sounds tend to be self
compressing anyway!
The
most important of these to get right is
the lead vocal, because even modest dips
in level can make the Iyrics difficult
to hear over the backing. Sequenced
instruments are less likely to need
compression, because you can control the
dynamics by manipulating the MIDI data
in the sequencer. My own rule is to
avoid compression (or any other form oftreatment) unless it's absolutely
necessary. Even with vocals, if somebody
gives me a perfectly controlled vocal
take, I wouldn't want to compress it
just because compressing vocals is the
done thing. Compression is a very
valuable studio tool, but like all
tools, it is just a means to an end -
not an end in itself.
Read
more: The basics of Equalization and Feedback |