Signal to Noise Ratio Continued... 

The S/N Ratio is basically determined by subtracting the average signal volume from the average noise level. As a result, the S/N Ratio is also measured in dBs. Most consumer equipment have S/N Ratios of 50dB and higher. Anything lower begins to have noticeable noise.

 The S/N Ratio will vary depending on the type of signal you are putting into the circuitry. A lot of professional measurements use A-weighting. This is measuring the S/N Ratio in comparison to typical audio signals. It does not take into account the S/N Ratio of very high frequency sounds that only dogs can hear.

Impedance

This is probably the most misunderstood aspect of audio signals. Impedance is a measure of either an output's capability to drive inputs or an input's capability to receive signals from an output. It is measured in Ohms. It is often referred to as Z.

As an example, dynamic microphones typically have impedances of 300ohms to 600ohms. Condenser microphones have impedances in the thousands. Line inputs approach 10-20kohms.  

Stereo sound  

Most humans have two ears. If sound was recorded with two separate microphones and played back with two separate speakers, you could possibly reproduce the same illusion of left-to-right direction for sound reproduction. This is why stereo was created: the common implementation of sounds recorded with two channels: left and right. In order fake the position of a sound somewhere in between, a proportion of the sound is distributed to each speaker.  

Stereo sound doesn't succeed in giving the illusion that the band is right in front of you, but it does heighten the aesthetic interest of music or sound recorded. One real benefit of stereo is that you can separate the positions of different instruments, so that each instrument can be heard clearly while being part of a whole mix.

Stereo introduced some new terms of its own: Pan and Balance. Pan, short for panorama, dictates how much of a single sound should be given to the left speaker and how much to the right. This represents which direction in the stereo image the sound should seem to be coming from. Balance stands for how the volume of the left channel compares to that of the right channel in a stereo sound. For example, a stereo recording in which every instrument seems to be closer to the right speaker than the right has not been recorded with the correct balance (unless it was done deliberately). If you were to take a recording of a mono instrument, say, a saxophone, and put the same sound into the left and right channels of a stereo mixer, adjusting the balance of the left and right channels would actually result in you changing the pan of that single saxophone. It won't sound like two saxophones, it would just sound like a single saxophone moving from left to right as you alter the balance.

Read more:

A Concise Guide to Compression and Limiting 

Basics of Equalization and Feedback

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